local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.MainID = 21021
L0_1.ActorAlias = "21021"
L1_1 = {}
L1_1.q2102101 = 2102101
L1_1.q2102102 = 2102102
L1_1.q2102103 = 2102103
L1_1.q2102104 = 2102104
L1_1.q2102105 = 2102105
L1_1.q2102106 = 2102106
L1_1.q2102107 = 2102107
L1_1.q2102108 = 2102108
L1_1.q2102109 = 2102109
L1_1.q2102110 = 2102110
L1_1.q2102111 = 2102111
L1_1.q2102112 = 2102112
L1_1.q2102113 = 2102113
L1_1.q2102114 = 2102114
L1_1.q2102115 = 2102115
L1_1.q2102116 = 2102116
L1_1.q2102117 = 2102117
L1_1.q2102118 = 2102118
L1_1.q2102119 = 2102119
L1_1.q2102120 = 2102120
L1_1.q2102121 = 2102121
L1_1.q2102122 = 2102122
L1_1.q2102123 = 2102123
L1_1.q2102124 = 2102124
L1_1.q2102125 = 2102125
L1_1.q2102126 = 2102126
L1_1.q2102127 = 2102127
L0_1.SubIDs = L1_1
L1_1 = {}
L1_1.Alias = "NPC20082"
L1_1.Script = "Actor/Npc/TempNPC"
L1_1.ID = 20082
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "WQ2102106_Target"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.BornPos01 = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "WQ2102106_Target"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.BornDir01 = L2_1
L0_1.Npc20082Data = L1_1
L1_1 = {}
L1_1.alias = "Paimon"
L1_1.script = "Actor/Quest/Q352/Paimon"
L1_1.id = 1005
L2_1 = {}
L2_1.x = 0
L2_1.y = 0
L2_1.z = 0
L1_1.pos = L2_1
L2_1 = {}
L2_1.x = 0
L2_1.y = 0
L2_1.z = 0
L1_1.rot = L2_1
L0_1.Paimon = L1_1
return L0_1
